You can create a project with MV, and then transfer a random MZ project file to it, and run it to open your MV project in the MZ editor. I also recommend you use the MZ editor, for your MV game.
A lot of MZ plugins are pay walled, and obfuscated.
#Rpg maker vx ace vs xp free
Mostly all of MV plugins are free and open to edit. Plugins for MZ are starting out, causing bugs and compatibility issues. Popular plugins for MV have been patched and fixed to work together. For MZ, i suspect around 200-300 plugins. MV is at the peak of its maturity right now. However, for more serious people like yourself, I recommend MV. Wow, love your art ! Happy to have someone skilled like yourself being a part of this community. should i use the new MZ that is good at everything but need a lot of time or use the old ones? if you have something else that can help me please say it i'll be so thankful <3
#Rpg maker vx ace vs xp how to
i have everything listed in my mind but i don't know how to make it happen. * i know a lot of people worked to make them but i don't care about time i just want to make it even if takes so long. So the question is : what version of RPG maker should i make the game with ?Ĭuz i noticed that my ideal Rpg games like (Pocket mirror, aria story, witch's heart, and a lot of amazing games) made by VX ACE and MV *plus they have a bunch of tutorials and scripts. Īnd the worst that English is not my first language so it'll be hard to ask someone to work with me I'm new at making game and have 0 knowledge about scripts and codes. I started working on RPG MAKER MZ and it's really good and easy but because it's new program it's doesn't have everything like plugins and these stuff. i can draw everything i need and i have all music and BGS\SE i can almost do everything by myself expect one thing and i think you what it is I'm a fine lvl Artist you can check my art here ( )Īnd i realllly want to make a game for this story its a mystery, drama and a little horror type That's all I've got to say for the moment both styles have strengths and weaknesses, the differences being most noticeable on the lower-left comparison, but I'd use whatever fit the rest of an interior map.Hello i don't want to make this long so I'll go to the point
For the stool, I do like the one on the right just a bit more than the left one its legs and shadow on the right are more defined, pronounced, but the legs and shadow on the left stool are somewhat fuzzy. The surface of the desk looks good for both styles the one on the left gives a nice, new appearance, but in usage, the surface on the right is what it would end up being, after some amount of use.
The mirror standing taller than wide has a nice oval border, though for the surface of the mirror, I do like the right one a bit more. Both styles have their good points, and can be used on maps where the other tiles match the style.įor each comparison pair of images, the objects on the left have a sharper-defined shadowing effect, most noticeable in the shelves on cabinets - although the shadow angles in from the left side, and it would be nice to see the same set with shadows coming in on the right, as well.įor the makeup desk with vanity mirror, I like aspects of both graphics.